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Place Value
Objectives:
§
The student will be able to guess
a two-digit number.
§
The student will be able to read a
two-digit number.
§
The student will be able to write
a two-digit number.
§
The student will understand which
column to write the tens and ones.
§
The student will be able to apply
their knowledge of two-digit numbers by writing and illustrating a page of a
class book.
Download as Microsoft Word
Documents:
Instructional Plan Template
Mathematics Governor’s Institute 2005
Names
of group members: Dave Keefer, Linda
Nichols, Marcella Wolfe
Topic/Theme: Place Value
Title of Game: “What’s My Number?”
Level:
First Grade
Time
Element: One Hour
NCTM
Standards Addressed:
·
Problem-solving
·
Reasoning,
·
Communications
·
Connections
·
Representations
PA
Math Standards Addressed:
·
M3.A Numbers and Operations
·
M3.E Analysis and Probability
Math
Assessment Anchors Addressed:
·
M3.A3.1 Solve
problems using addition or subtraction.
·
M3.A.3.2 Numbers
and operations
·
M3.E.3.1 Make
a prediction based on data or chance.
·
Standard
1.2, 1.3
Objectives:
*The
student will be able to guess a two-digit number.
*The
student will be able to read a two-digit number.
*The
student will be able to write a two-digit number.
*The
student will understand which column to write the tens and ones.
*The
student will be able to apply their knowledge of two-digit numbers by writing
and illustrating a page of a class book.
Instructional
Strategies and Plan (include strategies used to help different types of
learners, i.e. auditory, visual, etc):
Anticipatory
Set:
·
The
teacher will review the definition of a digit.
·
The
teacher will review how to illustrate.
·
The
teacher will model how to build a two-digit number.
·
The
teacher will then tell students that during today’s lesson they will be a
detective. They will gather information
in order to determine their secret number on their visor.
Procedure
·
Tens
and ones have been introduced.
·
Guided
practice with placement of tens and ones in correct columns.
·
Practice
using manipulatives to show tens and ones on a place
value mat.
·
Introduce
the game, “What is my number?”
·
Explain
rules for the game.
·
Ten
children receive a numbered visor, clipboard, pencil and a “secret number” that
they can’t see.
·
They
are the detectives. Their job is to ask
only yes or no questions to the remaining students.
·
The
object of the game is for the detective to make an educated guess as to their
secret number, asking the least amount of questions.
·
Students
will use their clue cards to cross out numbers that they can eliminate.
·
When
the detective thinks he/she knows their number, they write it on the board and
waits for the teacher’s approval.
·
If
the answer is incorrect, the detective may try again.
·
Once
the detective has successfully completed their assignment, they build their
number using unifix cubes.
·
Every
student is given the opportunity to play detective.
·
Every
student will write about their secret number and do an illustration in their
math journal.
Materials/Resources:
·
Clue
cards
·
Small
clipboard
·
Sun
visor with secret number
·
Yarn
·
Unifix
cubes
·
Pencils
·
Math
journal
Interdisciplinary
Connections:
·
Out For The Count by
(When Tom can’t sleep, he tries counting sheep but the sheep take
him to another world where he meets tigers, pirates and other hazards in large
numbers. A marvelous
book which practices place value in a rhyming text. Ages 4 – 8.
·
Technology
o
aaamath.com
o
scholastic.com
o
mathcats.com
Assessment
Strategies:
·
Formative
Evaluation (checking student understanding during the lesson):
·
Teacher observation
·
Completion of clue card
·
Questions asked by the detective
·
Building of the number using unifix cubes
·
Journal writing
Summative
Evaluation (How will it be determined that the objectives were achieved?):
·
Teacher
directed questions with every detective.
·
Journal
writing
·
Completion
of clue cards
Correctives/Remediation:
*Small group instruction
*Simple numbers given to struggling students
*Work in pairs
*Teacher modeling
Extensions/Enrichment:
·
Partners
will add and/or subtract their secret numbers.
·
Make
a class book showing each student’s illustrated secret number.
·
Students
will line up with their secret number from least to greatest.
·
Students
will give true math statements about the game.
·
Students
will collect the correct number of items to match their secret number.
Special
Accommodations (special needs students)
·
Description
of the Special Needs student selected:
Student 4 – Male – This student
appears to be a disinterested learner. He loves to draw. But it
is difficult to motivate him to do other tasks.
His father says, “Well just let him draw if that is what makes him
happy.”
·
Accommodations
to use with this student:
·
Partner
the student with a very energetic student.
·
Allow
the student to be the teacher’s helper.
·
Tell
him that if he completes the assignment in a timely manner, he may design the
cover for the class book.
·
The
game will act as a motivator because it actively engages the student.
Clue Card
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1 |
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3 |
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5 |
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9 |
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I
Max's Challenge
How far did Max ride that day? Use what you know about tens to estimate the
distance.
I'm the world's greatest rider,
I can ride on any street.
I can ride with one hand,
I can ride without feet.
There's just one problem —
Can you imagine how it feels
To be the world's greatest rider
And still use training wheels?
It really does bug me.
I want to bike in style.
One day to make up for it,
I rode for miles and miles.
I biked 20 miles
To a town called Cariboo.
Then I rode for 18 more
Before I stopped to tie my shoe.
I pedaled 32 miles
To Tuscaloosa Bay.
Then I pedaled 26 more —
People cheering on my way!
I rode 40 miles to Palooka
When I heard a rattling sound.
I was going down a hill,
So I could not turn around.
When I reached the bottom,
I pulled over a lawn.
I looked down at my bike
And my training wheels were gone!
"Oh wow!" I said. "I did it!
"You don't know how good this feels."
Now I AM the world's best rider,
And I DON'T need training wheels!
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Max's Super Stars |
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I counted stars all the
way to 20. |
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Max's Super Stars |
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I counted stars all the
way to 20. |
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How many did you count? |
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Good-bye Training Wheels! |
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280 miles
136
miles 36
miles |
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Good-bye Training Wheels! |
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280
miles 136
miles 36
miles |
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Max's Super Stars |
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I counted stars all the
way to 20. |
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How many did you count? |
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